# Common Tree

## &#x20;                            <mark style="color:yellow;">COMMON TREE</mark>

<figure><img src="https://3037228583-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2Fxl0jcPTAmNMwjc9lCia1%2Fuploads%2FllDvGXpdDtcqJass5Leq%2FCommon.png?alt=media&#x26;token=4c863aec-eecc-441f-bad2-6008fa796e3d" alt=""><figcaption></figcaption></figure>

### Features of COMMON TREE :&#x20;

* Base Production = 20 $LEAF/day
* Base Consumption = 10 $WATER/day
* Water Needed = Every 20 hr
* Unstake Time = 72 hrs
* Torpid mode Recovery Cost = 1 $DINO/DP |or| 168 hrs&#x20;

## Comparison At Various Levels&#x20;

<table><thead><tr><th width="112" align="center">LEVELS </th><th width="224">Tokens Needed</th><th align="center">Production </th><th>Consumption</th></tr></thead><tbody><tr><td align="center">LEVEL 0</td><td>          NULL</td><td align="center">20 LEAF/day</td><td>10 WATER/day</td></tr><tr><td align="center">LEVEL 1</td><td>10 $DINO/DP Eq</td><td align="center">30 LEAF/day</td><td>15 WATER/day</td></tr><tr><td align="center">LEVEL 2</td><td>15 $DINO/DP Eq</td><td align="center">45 LEAF/day</td><td>22.5 WATER/day</td></tr><tr><td align="center">LEVEL 3</td><td>22.5 $DINO/DP Eq + 5 LE </td><td align="center">67.5 LEAF/day</td><td>33.75 WATER/day</td></tr><tr><td align="center">LEVEL 4</td><td>33.75 $DINO/DP Eq</td><td align="center">101.25 LEAF/day</td><td>50.62 WATER/day</td></tr><tr><td align="center">LEVEL 5</td><td>50.62 $DINO/DP Eq</td><td align="center">151.87 LEAF/day</td><td>75.93 WATER/day</td></tr></tbody></table>

**Note** : Max Level = 5&#x20;

**Note** : Number of FREE SLOTs of TREES = 3 after that Every slot = 0.5 $DINO/DP \
\ <mark style="color:red;">**TORPID MODE**</mark> = When Ever Player miss Watering Trees for 3 Times then trees goes into **torpid mode.** While trees are in Torpid mode its stop mining $Leaf , In-order to recover Player need to spend 1 $DINO or equivalent of DP. Otherwise it would take 168 Hours to recover the plant on its own.
